Wednesday, April 27, 2005

April 27, 2005 - (Cassandra)


Here I emphasize the quality of the skin, as well as reflected light. It was also a challenge to quickly suggest the robe the model was wearing. I fidgeted around with the lighting for about an hour afterwards.

4 Hours
Maya 6.0 with mental ray

Wednesday, April 20, 2005

April 20, 2005 - Gi


Another study in which I had only a limited amount of time, about an hour or so, and so I decided to go more in the style of monochromatic sketching.

3 Hours
Maya 6.0 Software

Wednesday, April 13, 2005

April 13, 2005 - Lisa


I started this one with my old method of taking a low poly mesh and posing it in Maya. However, this time I also took it into Zbrush to add model detail. I also spent more time texture painting using Maya's 3d paint tool. It is not a particularly robust tool, but it is sufficient for me, since I use basic brushes and very broad strokes. The only problem is that everything is too straight up and down in this one. Ah well, that was the pose. I just need to look for more diagonals.

Maya 6.0 with mental ray