Wednesday, March 30, 2005

March 30, 2005 - Toni


I forgot to take my power cord for my laptop, and since it is a Pentium 4 with a 17 inch screen, it lasts about 45 minutes. So this is a very quick 45 minute sketch. I decided to go kind of monochromatic conte-ish, since I really had no time to light or deal with color.

Equipment
Maya 5

Wednesday, March 23, 2005

March 23, 2005 - Lisa


Figure study in Maya. While satisfied with the color overall (I am trying different palettes) the color muddies and clamps around her thighs. Though it isn't "realistic" per se, I like the porcelean doll-like look to the skin. The tension in the foot planted on the ground is effective.

Equipment
Maya 5

Wednesday, March 16, 2005

March 16, 2005


This study represents my transition to Maya. In using 3d Studio MAX, I ran into some roadblocks. The interactive renderer was way too slow compared to Maya's IPR, which is quite fast. This is crucial to the way I light, using many light sources to accomplish specific goals. Here I use lights to cast the cool onto her lower legs, and especially the green on her foot, as well as the warmth of the spotlight behind her. I continued to ask myself "where's the life" refering primarily to color. For me, it ended up being in the little tatter of red protruding from her knee. The transition to Maya also made available the Artisan toolset, which allowed me to paint a texture map for the first time, as well as sculpt more detail (the folds of skin in the back) into the model.

Equipment

Maya 5