Below is one of my favorite interfaces. Contemplating it, I can never decide whether I'm fascinated more by its colors, its shapes, or its immense capacity. Each tear drop is a choice, each ring is a choice, and combinations of drops and rings call forth different results.
I thought you might like
a different view of this one. Only because I would.
It's about the only time I can remember wanting to be a bug for a day so I could
really experience it.
I've pulled a lot of different interface styles from walls, floors, corners,
rubble piles, and places you'd never guess during my investigations of the DysArc.
Here's a good sampling:
Start with embedded rings and follow the trail I've offered to help you along, or start out on your own:
embedded rings
plastic and metal
unidentified hide
pipes and fabric
metal plectra
singular shapes
buttons and frills: interface elements
back to denizens and artifacts center