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Music generated or assisted by algorithmic means, often with the environment playing a large part in the algorithm. |
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Kepler's Orrery |
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Originally an open-source java project, |
A room that listens to you, detects notes, and composes music based on what it hears. | Haunted Garden | ||
evolve | A genetic algorithm modifies the strategy used to harmonize a theremin linked to a 15 foot tall double helix connected by Ruben's tubes. (It was targeted for Burning Man '07; we didn't complete it, and the generartive music software ended up driving a theremin mounted in a stuffed bunny's ears) | Autonomous spherical robots with generative music system: each orb composes music as it rolls; compositions are constrained to be in harmony with each other as orbs near each other. | Orb SWARM | ||
Alea |
A random composition generator.
Not yet released by itself, it ended up in Heavens Speak and in the Kepler's Orrery iPhone app. |
Music made from Conway's game of Life.
(At some point I'll document this...). |
Life Music | ||
PolarBall (CaCO3.60) | Music generated from the position and velocity of marbles rolling around a curved surface. (Collaboration with Matt Bell of Reactrix technology.) | Codons from streams of nucleotide letters (ACTG) entered generate two intertwining melodies. | DNA Notes |